Topic category: Collaborations and mod teams
Hi everyone! 👋
I’m working on a Minecraft mod that aims to bring paleoaccurate prehistoric creatures into the game — think Fossils & Archeology + Jurassicraft, but with a focus on scientific accuracy.
So far, I’ve already:
✅ Created several models (Daspletosaurus, Arthropleura, Agnostida, Yohoia, and Anomalocaris)
✅ Designed a Fossil Analyzer with working GUI (doesn't have any working Procedures)
✅ Added hatching egg entities and growth stages
But this project is getting big and stressful for one develper, and I could use some help!
🔧 What I Need Help With:
- Modeling & Animations: Adding more creatures (Argentinosaurus, Dire Wolf, etc.) with smooth animations
- Textures: Paleoaccurate skins with shading/feathering/scales
- Procedures & Logic: Complex behavior (growth stages, hunger system, breeding, ambient AI)
- Testing: Balancing spawn rates, recipes, and making sure nothing breaks
🧪 The Goal:
Create a mod that:
- Lets players discover fossils, extract DNA, and bring prehistoric creatures back to life
- Features scientifically accurate designs (feathers, proper proportions, realistic behavior)
- Adds a progression system (fossil digging → DNA analysis → hatching → caring for creatures)
🛠What I’m Using:
- MCreator 2025.2 for coding & procedures
- Blockbench for models & animations
💬 How to Get Involved:
If you’re interested in helping — whether you’re a modeler, texture artist, coder, or just want to brainstorm ideas — reply to this post or DM me!
🦕 Why You Might Like This:
If you love dinosaurs, prehistoric life, and mods like Fossils & Archeology or Jurassicraft, you’ll probably have a blast working on this.
I cannot promise payment currently, but i am sure there's soemthing we can work out in the future
hi
Hey
Are you interested in helping?