Started by
Jacko22
on
Topic category: Minecraft mod ideas exchange
Hello fellow MCreator fans.
I'm looking for some ideas (and if you know how, procedures) for some secondary attacks to add to my mod using my spellcasting system. Example: I currently have the rapier weapon class have a simple dash. Here is a list of weapons that I want to add secondary attacks to: Swords, Axes, Maces (working very different from the vanilla mace), Daggers, Bows. Crossbows, Spears (including other polearms, like a halberd) Flails, and Whips. I still haven't decided if I want different tiers of materials to cast different spells yet, so if you have an opinion on that, feel free to share!
-Jacko22ert
I'm sorry, I may not have been clear on what "secondary effects" are. This system is inspired by the weapon skills/ashes of war from Elden Ring. If you're unfamiliar with the concept, each weapon has a certain special action that uses some mana. Examples include: Whirlwind Blade, an attack which makes your weapon spin like a windmill in front of you, Enchant Armament, which makes your weapon do extra damage of a certain type, or Fury Strikes, which makes you wildly swing your weapon while running forwards.