Trouble With Mob Ai and Drops

Started by GoldenGamer55 on

Topic category: Troubleshooting, bugs, and solutions

Last seen on 21:25, 29. Jul 2017
Joined Jul 2017
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Trouble With Mob Ai and Drops

First off, sorry if this is the wrong category. Now my problem is that im trying to make a mob that attacks the player and drops nether quartz when it dies. When i set the ai base to zombie and added no extra tasks, what would happen is the ai would work. But, it would drop rotten flesh (I have tried other ai bases all the same result). Then, if I get rid of the ai base and add tasks it will drop the correct items but wont attack.

Anybody know why this is happening?

Last seen on 11:43, 6. Dec 2018
Joined Oct 2015
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Mcreator actually uses the
Wed, 07/19/2017 - 07:13

Mcreator actually uses the same code that the standard Minecraft zombie mob uses, which includes drops and (rather annoyingly) HP and attack damage.

I would say how to make one without a mob base, but I don't know how.

Last seen on 18:36, 5. Feb 2022
Joined Jun 2017
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You need the "act
Wed, 07/19/2017 - 20:02

You need the "act aggressively against" and "attack on collide" tasks for it to attack players. It also need to be a mob.

Last seen on 11:43, 6. Dec 2018
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RE:You need the "act
Wed, 07/19/2017 - 21:02

@#2 

Neat!

Last seen on 21:25, 29. Jul 2017
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RE:You need the "act
Thu, 07/20/2017 - 17:52

@#2 Thank you i didnt know u needed the attack on collide one to