Started by
Emperor_Justin
on
Topic category: Help with Minecraft modding (Java Edition)
Ok so i am using Tabula to make a model for a mob. When exporting it as a .java file it says i need to type in a "Package For Class" but i haven't found any mention of this online.
btw i found tutorials on how to do use tabula in mcreator BUT they aren't for the version I use. i am using the 1.7.3 aka 1.7.10 version of mcreator and tabula
Use techne, you can find it on my website: http://justgameinmods.weebly.com
@#2 Ok but that doesn't necessarily help the issue. i forgot to mention the issue i am having is what do i do for packages for the .java file of my models.
wait no i did mention it lol. but still from what i hear techne still requires me to type the package for .java which i don't know how to do on mcreator
@#2 ok i just tried using techne and it didn't help becaust it wouldn't let me import the model i spent days working on in tabula. and it won't let me export anything from it anyway
HELP!! my mob model says model name invalid the file name is Dwarf.java and here is the code
public class Application {
private String __comment;
Textures TexturesObject;
Display DisplayObject;
ArrayList<Object> elements = new ArrayList<Object>();
// Getter Methods
public String get__comment() {
return __comment;
}
public Textures getTextures() {
return TexturesObject;
}
public Display getDisplay() {
return DisplayObject;
}
// Setter Methods
public void set__comment( String __comment ) {
this.__comment = __comment;
}
public void setTextures( Textures texturesObject ) {
this.TexturesObject = texturesObject;
}
public void setDisplay( Display displayObject ) {
this.DisplayObject = displayObject;
}
}
public class Display {
Gui GuiObject;
Ground GroundObject;
Fixed FixedObject;
Head HeadObject;
Firstperson_righthand Firstperson_righthandObject;
Thirdperson_righthand Thirdperson_righthandObject;
// Getter Methods
public Gui getGui() {
return GuiObject;
}
public Ground getGround() {
return GroundObject;
}
public Fixed getFixed() {
return FixedObject;
}
public Head getHead() {
return HeadObject;
}
public Firstperson_righthand getFirstperson_righthand() {
return Firstperson_righthandObject;
}
public Thirdperson_righthand getThirdperson_righthand() {
return Thirdperson_righthandObject;
}
// Setter Methods
public void setGui( Gui guiObject ) {
this.GuiObject = guiObject;
}
public void setGround( Ground groundObject ) {
this.GroundObject = groundObject;
}
public void setFixed( Fixed fixedObject ) {
this.FixedObject = fixedObject;
}
public void setHead( Head headObject ) {
this.HeadObject = headObject;
}
public void setFirstperson_righthand( Firstperson_righthand firstperson_righthandObject ) {
this.Firstperson_righthandObject = firstperson_righthandObject;
}
public void setThirdperson_righthand( Thirdperson_righthand thirdperson_righthandObject ) {
this.Thirdperson_righthandObject = thirdperson_righthandObject;
}
}
public class Thirdperson_righthand {
ArrayList<Object> rotation = new ArrayList<Object>();
ArrayList<Object> translation = new ArrayList<Object>();
ArrayList<Object> scale = new ArrayList<Object>();
// Getter Methods
// Setter Methods
}
public class Firstperson_righthand {
ArrayList<Object> rotation = new ArrayList<Object>();
ArrayList<Object> translation = new ArrayList<Object>();
ArrayList<Object> scale = new ArrayList<Object>();
// Getter Methods
// Setter Methods
}
public class Head {
ArrayList<Object> rotation = new ArrayList<Object>();
ArrayList<Object> translation = new ArrayList<Object>();
ArrayList<Object> scale = new ArrayList<Object>();
// Getter Methods
// Setter Methods
}
public class Fixed {
ArrayList<Object> rotation = new ArrayList<Object>();
ArrayList<Object> translation = new ArrayList<Object>();
ArrayList<Object> scale = new ArrayList<Object>();
// Getter Methods
// Setter Methods
}
public class Ground {
ArrayList<Object> rotation = new ArrayList<Object>();
ArrayList<Object> translation = new ArrayList<Object>();
ArrayList<Object> scale = new ArrayList<Object>();
// Getter Methods
// Setter Methods
}
public class Gui {
ArrayList<Object> rotation = new ArrayList<Object>();
ArrayList<Object> translation = new ArrayList<Object>();
ArrayList<Object> scale = new ArrayList<Object>();
// Getter Methods
// Setter Methods
}
public class Textures {
private String dwarf;
// Getter Methods
public String getDwarf() {
return dwarf;
}
// Setter Methods
public void setDwarf( String dwarf ) {
this.dwarf = dwarf;
}
}