Can't find out how to make specific behavioral caracteristics

Started by Pyriel on Tue, 02/19/2019 - 14:34

Topic category: Help with modding

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Can't find out how to make specific behavioral caracteristics
Tue, 02/19/2019 - 18:20 (edited)

Okay, so I want to make a Frost Witch. She would :
 - Be an ally if the player gives her an Oxeye Daisy so she attacks nearby hostile mobs, bosses not included;
 - Be an enemy if we attack her;

However, I can't find out how to make both :/ Help me please ! (and btw Idk how to delete comments)

Edited by Pyriel on Tue, 02/19/2019 - 18:20
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(No subject)
Tue, 02/19/2019 - 14:35

If the skin doesn't exactly render in the topic :

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You could make an…
Tue, 02/19/2019 - 19:10

You could make an approximation of this using AI tasks, but for more advanced behavior, you will need to do some manual programming.

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If you need, I can make a…
Tue, 02/19/2019 - 19:11

If you need, I can make a proper texture for this mob (but then show me)

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I've fixed the texture, but…
Wed, 02/20/2019 - 14:57

I've fixed the texture, but I still have this AI problem. Plus, I noticed that the wolf AI isn't great, because... ahem, when you give a bone to two "tamed" Frost Witch (yeah it's weird), they... "summon a baby wolf" ?

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AI bases should not be used…
Wed, 02/20/2019 - 18:10

AI bases should not be used. This is noted in MCreator's UI too.

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Yes, I saw. But do you know…
Thu, 02/21/2019 - 15:43

Yes, I saw. But do you know what script could I put in the program then (I'm bad at programming, I can barely understand a program, but not make one) or do you know if I can copy wolf's AI to edit it ?

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