Started by
rmsandegs
on
Topic category: Help with Minecraft modding (Java Edition)
*Blender project, MCR, OBJ, MTL, and texture files are linked here*
I've made a model for a block that works in every application I've tested except MCreator. The model isn't anything too complex- it doesn't even have curves in the mesh!
I exported as an OBJ and the MTL was there too. Imported them into MCreator and the model suddenly doesn't work! I'm not too Blender savvy but I know my way around the MCreator application.
Any help is appreciated, thanks!
EDIT: The model is now working fine! Make sure none of the texture UVs are protruding outside the image box, or you'll get the same error I got. It's a simple fix but I wouldn't have found that out in a million years
Edited by rmsandegs on Tue, 06/18/2019 - 15:32
Could you paste the contents of the Console tab when you open a game and see a broken model? This issue is most likely caused by invalid material: https://mcreator.net/wiki/custom-obj-models-blocks-and-items Minecraft has very basic OBJ support in its render engine.
Nothing out of the ordinary here, but sure:
Wow, that's a mess! Here's a Google Doc that's slightly easier to read:
https://drive.google.com/open?id=11rUkE1psd-ytyo6oyaq7j7BtEiWsZzSe_zswp…
The issue lies here:
From https://mcreator.net/wiki/custom-obj-models-blocks-and-items:
Oh, thank you! Turns out in my model some of the UVs were slightly outside the border, so they were "more than 1". I fixed them up and nudged them back and now the model works perfectly!
I wouldn't have found that out in a million years; thanks so much for you help!
You are welcome!