Started by DaleksOfSkaro on Wed, 09/25/2019 - 13:02 Topic category: Advanced modding how tf would one do this, yes custom code is fine Jump to top For mobs, you can use new constant rotation animation types added in 1.9.1. Jump to top Permalink Log in or register to post comments Im a bit dumb when it comes to the new animation assignments, if you can spare the time, can you explain what these types mean? cause oh boy am i really confused Jump to top Permalink Log in or register to post comments The best would be to try them on the model, it is hard to explain some of them, but visually you can see them for yourself ;) Jump to top Permalink Log in or register to post comments
For mobs, you can use new constant rotation animation types added in 1.9.1. Jump to top Permalink Log in or register to post comments
Im a bit dumb when it comes to the new animation assignments, if you can spare the time, can you explain what these types mean? cause oh boy am i really confused Jump to top Permalink Log in or register to post comments
The best would be to try them on the model, it is hard to explain some of them, but visually you can see them for yourself ;) Jump to top Permalink Log in or register to post comments
For mobs, you can use new constant rotation animation types added in 1.9.1.
Im a bit dumb when it comes to the new animation assignments, if you can spare the time, can you explain what these types mean? cause oh boy am i really confused
The best would be to try them on the model, it is hard to explain some of them, but visually you can see them for yourself ;)