I am triyng to shoot an arrow with a custom NBt tag, so i can detect it later, how can i do it?

Started by Gengar_Marc127 on

Topic category: Help with modding (Java Edition)

Last seen on 18:57, 26. Jul 2024
Joined Sep 2023
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
I am triyng to shoot an arrow with a custom NBt tag, so i can detect it later, how can i do it?

trying to shoot an arrow with custom nbt data, from a procedure that is used whenever i right-click with my modded scythe, but i can't find anything online about how to shot that arrow. 

Does anyone know the answer?

Last seen on 05:10, 3. Dec 2023
Joined Jun 2023
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
There is a block within…
Sat, 09/23/2023 - 17:08

There is a block within MCreator under the "Projectile" tab that allows you to shoot all the base-game projectiles like arrows, fireballs, wither heads, etc.

Last seen on 18:57, 26. Jul 2024
Joined Sep 2023
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
I was meaning an arrow eith…
Fri, 09/29/2023 - 15:57

I was meaning an arrow eith custom NBT data, not a normal arrow.

Last seen on 05:10, 3. Dec 2023
Joined Jun 2023
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
You just have to add entity…
Fri, 09/29/2023 - 15:59

You just have to add entity NBT data to the flying arrow. You can use the "immediate source entity" block to target projectiles.