Animation help

Started by Ghxst on

Topic category: Help with modding (Java Edition)

Last seen on 11:41, 5. Feb 2024
Joined Sep 2023
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Animation help
Sat, 09/16/2023 - 09:26 (edited)

I want to make a first animation play once on a geckolib animated entity, then the entity to play out a second animation wich infinitely loops, how would I proceed to do that?

I am using geckolib 1.19.2, mccreator version 2023.2

Edited by Ghxst on Sat, 09/16/2023 - 09:26
Last seen on 14:39, 8. Feb 2024
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go to the blender/blockbench…
Mon, 10/16/2023 - 13:00

go to the blender/blockbench or something that you use set loop mode of first animation to ''PLAY ONCE'' 

then go to the producer and set it to this

 

first block : if entity element "ENTITY THAT YOU WANT" is the event/targetentity then play the animation "ANIMATION NAME"
second block: wait "Animation time*20"  (multiply sec by 20 to get MC's tick unit) 

do "if entity element "ENTITY THAT YOU WANT" is the event/targetentity then play the animation "ANIMATION NAME""

Last seen on 14:39, 8. Feb 2024
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like this:  
Mon, 10/16/2023 - 13:02

like this: