Topic category: Help with modding (Java Edition)
I’m making a map/modpack and want rotten flesh to give a wither effect (1 heart at a time) instead of hunger. Think of how Fallout 4s Rads system works. You eat one flesh you lose one heart. eat another you lose another heart. Is there any way i could do this?
I’d imagine it’d be easier to start fresh with a new item with the flesh texture, and then just add it to the zombies loot tables later. How could i do this?