Started by
Walfenix
on
Topic category: Help with Minecraft modding (Java Edition)
I'm currently trying to make it so anytime a Sculk Sensor activates a entity spawns, is it possible?
Topic category: Help with Minecraft modding (Java Edition)
I'm currently trying to make it so anytime a Sculk Sensor activates a entity spawns, is it possible?
The only way I can think to do it is by having a constant "On Player Tick" check for an active sculk sensor, which then spawns a mob (with a cooldown of course) but otherwise, there's not really an easy way to do that unless Pylo adds a new global event trigger 🤷♀️