Started by
pixelbank
on
Topic category: Help with Minecraft modding (Java Edition)
I'm working on an exciting mod using Blockbench and MCreator. I have a few blocks and items that I want to be reflective - like metals or porcelain.
I see that when using shaders, (I use complimentary shaders), some blocks like iron/polished quartz/glass have reflective qualities. Is there a way to apply this to my own blocks?
Any help would be much appreciated thanks
It depends on the specific shader, different shaders use different systems to determine what is and isn't reflective. For some it's simply based on the block material, others use tags, some are hard coded, etc. You'd probably want to check with the shader documentation, if it has some, to see how you would do this.
Thank you! I thought it might be tags somehow, I'll check it out