How to make healing projectiles?

Started by Chorus on

Topic category: Help with modding (Java Edition)

Last seen on 00:02, 6. Jan 2024
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How to make healing projectiles?

I'm making a mob that heals players.
Its task is to fire healing projectiles at players, settlers and golems every 10 seconds.
I set a trigger that gives a regeneration effect when the bullet hits the player.
In the game, the bullet takes 3 points of damage even though I set the damage to 0
and the effect is not applied.
Please someone help.

Last seen on 20:28, 6. Feb 2024
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Can you send a screen of…
Fri, 11/10/2023 - 21:19

Can you send a screen of your procedure ?

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There is no need. The…
Sun, 11/12/2023 - 11:44

There is no need. The trigger consists of "when the projectiles hits the player" - "apply healing potion effect 2". Everything is fine, it heals players, villagers, golems and deals damage to undead mobs.
And here is the problem .
The mob is treated as aggressive, which causes the golems to attack it. I set the damage to 0 but it doesn't change anything. If you know how to make a healing mob that is not aggressive, I would be very grateful.