Attack Animation Bugged

Started by Jdzrowskyy on

Topic category: Troubleshooting, bugs, and solutions

Last seen on 20:47, 6. Feb 2024
Joined Feb 2022
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Attack Animation Bugged

I'm using MCreator 2023.3 and nerdy's gecko plugin. I don't know why my attack animation is looped when it's written to be once every time entity performs an attack. I tried Stop animation for entity procedure but nothing. Is there a way to prevent this looped animation and really play once every attack?

 

https://imgur.com/a/w8wzrY2 

 

https://imgur.com/a/ehKr99I 

Last seen on 23:34, 25. Feb 2024
Joined May 2022
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Weird. If you're using a…
Mon, 12/11/2023 - 12:50

Weird. If you're using a snapshot version of Geckolib, some of the functions don't work properly. Otherwise I'd double check it in blockbench? 

Last seen on 20:47, 6. Feb 2024
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Okay nevermind, that was…
Mon, 12/11/2023 - 15:12

Okay nevermind, that was blockbench issue, i fixed that yesterday but today i was testing and, yeah stupid blockbench 😅