shoot multible projectiles on the same axis

Started by Bobking2010 on

Topic category: Help with modding (Java Edition)

Last seen on 17:30, 21. Apr 2024
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shoot multible projectiles on the same axis

I want to create a keybind that shoots 3 or more projectiles from the player. Is there a way to change the density between the projectiles to be more spread out, without changing its Y- position

Last seen on 09:11, 22. Apr 2024
Joined Oct 2020
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You can do it. To be honest,…
Thu, 01/18/2024 - 15:24

You can do it. To be honest, I do not know how to make it much easier, but I used this method:

If you have already created a projectile and a key combination, then open the key combination element and use this procedure on the trigger "When the key is pressed":

procedure

Change the values of damage, inaccuracy, etc. to what you need. If you want you to shoot scattered, then leave the inaccuracy at 5, and if the opposite is the case, then at 0.

Here is the procedure itself: https://www.mediafire.com/file/ajcc6fn2qzl4j67/procedure.ptpl/file

If you want to shoot all at…
Fri, 01/19/2024 - 17:24

If you want to shoot all at the same time, you can omit wait procedure blocks.

When possible, try to avoid wait blocks

Last seen on 17:30, 21. Apr 2024
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thank you very much I will…
Fri, 01/19/2024 - 18:37

thank you very much

I will try it right now

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is it also possible to shoot…
Fri, 01/19/2024 - 18:46

is it also possible to shoot the projectiles in all directions (like a circle), with the player standing in the center ?

Last seen on 17:30, 21. Apr 2024
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How do I do that with the…
Sat, 01/20/2024 - 21:49

How do I do that with the directions. Vectors and directions still are a mysterie to me