Started by
FroakieGamer12260
on
Topic category: Help with Minecraft modding (Java Edition)
for exemple, if a variable is 1, the texture is an circle, if variable is 2, is an square, 0 if an star
Topic category: Help with Minecraft modding (Java Edition)
for exemple, if a variable is 1, the texture is an circle, if variable is 2, is an square, 0 if an star
You can do this using item properties. In this case, the procedure that returns the item property would return a different number for each possible state of the variable, and then you would link each number to one of the textures. If you want it to be based on the itemstack rather than one of the player's variables, you could do the same thing using an NBT tag as the reference.