Started by
SleepyWhirl_Alt
on
Topic category: Help with Minecraft modding (Java Edition)
hello,
ive made a sort of mimic entity in my mod thats supposed to steal the players skin once it successfully kills them, how i have it set up right now is that after the entity kills a player it then spawns a new entity that is just a standard human model with a steve skin that has a "player" as its lable. how would i go about setting it up to where the steve entity takes the players skin and also name and uses it for it self? perhaps it could be done by making it check immediately on spawn what the closest player entity is and then just take its name through a lable command, though the skin i dunno how that would work. help would be very much appreciated!
thanks.
bump
This would require custom code and knowledge of Minecraft rendering pipeline unfortunately