Started by
wangsuyang
on
Topic category: Help with MCreator software
I had created a sodium dust. I want to implement a feature: As we all know, the sodium in the water will explosion. If the dropped objects of sodium dust is in the water, the sodium will explosion. But I don't know how to do it. I will use process code blocks to make it. I don't know which block is about the dropped objects. Who could please tell me? (I cannot speak English well, please understand)
I'm not sure how to detect what block it goes on but im pretty sure theres a plugin which makes stuff explode, but thats only for entities, I'm not sure how to do it any other way... Sorry!