SOLVED: Black/Purple Missing Texture, Gekolib Animated Entity

Started by schlepper on

Topic category: Troubleshooting, bugs, and solutions

Last seen on 22:41, 5. May 2024
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SOLVED: Black/Purple Missing Texture, Gekolib Animated Entity
Fri, 04/12/2024 - 16:06 (edited)

Similar to the problems described in similar posts, but none of their described answers have helped. I have an animated entity that is textured correctly with it's default texture, but has the typical purple/black missing assets appearance when its texture is changed to a different skin that uses the same texture map. This entity is using Gekolib procedure blocks to change texture if that's relevant.

Edited by schlepper on Fri, 04/12/2024 - 16:06
Last seen on 22:41, 5. May 2024
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Solved: Gekolib texture…
Fri, 04/12/2024 - 16:07

Solved: Gekolib texture assignments in procedures are supposed to exclude filetype, if you're having this issue for the same reason I did, just remove ".png" from the texture address.