java entity modle makes my game crash and not work

Started by XXNiNjaGam1ng on

Topic category: Help with Minecraft modding (Java Edition)

Active 1 year ago
Joined May 2024
Points:
86

User statistics:

  • Modifications: 0
  • Forum topics: 1
  • Wiki pages: 0
  • MCreator plugins: 0
  • Comments: 2
java entity modle makes my game crash and not work

im making a mob for my mod and i have a java modle for it and when ever i go to test it it keeps crashing before i get to the title screen ive had this problem for a few days and i updated to the latest version and it still wont work and i used blockbench for the modle

Active 11 months ago
Joined May 2024
Points:
81

User statistics:

  • Modifications: 0
  • Forum topics: 0
  • Wiki pages: 0
  • MCreator plugins: 0
  • Comments: 1
Okay so basically you can go…
Thu, 05/16/2024 - 04:26

Okay so basically you can go into the java file of the Model when you export it and When you look inside it, And Since I had this exact same problem there's the line: " public class example<T extends> extends EntityModel<> { ",   

Which it should actually be: 

"public class example<T extends Entity> extends EntityModel<T> {".

And sadly I had to keep writing  Entity and the Letter T every time I wanted to add a model, but today it just fixed itself somehow

and hopefully this should work because I spent like a day and half trying to fix it

Active 1 year ago
Joined May 2024
Points:
86

User statistics:

  • Modifications: 0
  • Forum topics: 1
  • Wiki pages: 0
  • MCreator plugins: 0
  • Comments: 2
hey thank you for rsponding…
Thu, 05/16/2024 - 05:29

hey thank you for rsponding but i went to go try but it already had it in

Active 2 months ago
Joined May 2024
Points:
88

User statistics:

  • Modifications: 0
  • Forum topics: 1
  • Wiki pages: 0
  • MCreator plugins: 0
  • Comments: 7
This may be the solution, it…
Thu, 05/16/2024 - 23:46

This may be the solution, it worked for me:

Make sure you don't have a folder inside a folder in blockbench.

For example, dont have 

Legs(folder)

>Lleg(Folder)

>>Lleg(block)

keep folders seperate

Active 1 year ago
Joined May 2024
Points:
86

User statistics:

  • Modifications: 0
  • Forum topics: 1
  • Wiki pages: 0
  • MCreator plugins: 0
  • Comments: 2
OMG DUDE TYSM IT WORKS
Fri, 05/17/2024 - 03:56

OMG DUDE TYSM IT WORKS