Brief Explosion Immunity and Multiple item Detection

Started by Creeper_Me on

Topic category: Help with MCreator software

Joined May 2024
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Brief Explosion Immunity and Multiple item Detection

I'm making an item that causes an explosion around the player that consumes 5 gunpowder when used, but I can't figure out how to briefly nullify the damage or actualy detect whether the player has 5 gunpowder or not. Please help!