Brief Explosion Immunity and Multiple item Detection

Started by Creeper_Me on

Topic category: Help with MCreator software

Last seen on 16:55, 16. Jun 2024
Joined May 2024
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Brief Explosion Immunity and Multiple item Detection

I'm making an item that causes an explosion around the player that consumes 5 gunpowder when used, but I can't figure out how to briefly nullify the damage or actualy detect whether the player has 5 gunpowder or not. Please help!