Started by
Mymann
on
Topic category: Help with Minecraft modding (Java Edition)
I need help making my custom mob spawn in every biomes in the Overworld including modded ones from BYG and BoP While restrict them from spawning in unspawnable vanilla and modded biomes such as deep dark, mushroom fields and primordial caves from Alex's Caves
Make a new tag, and add every biome you want, then select that tag as where that mob can spawn, because rather than picking the ones you don't want, you have to pick the ones you DO want.
The tag makes it easier so you don't have to pick all the biomes again for every custom mob you will want to make that can spawn in the same biomes.
Will I be able to include modded biomes into the tags? Because that is what I really concern. In any case, from the first post until now I created a procedure that only allow mobs to spawn in the overworld and blacklist certain biomes such as mushroom or deep dark, that way the mobs can spawn in BoP and BYG biomes. But that still leave out the unspawnable biomes from mods such as primordial caves, thats what I really want, to find a way for Mcreator to distinguish unspawnable biomes automatically.