Started by
Lizan45
on
Topic category: Help with Minecraft modding (Java Edition)
I´m trying to make a kind of ghost that is invoked by the player and heps him fighting with other hostiles creatures. I´m tasting it with the "Attac entities of type" procedure but this implies that i´m going to have to put this block for every hostile enemy. So I want to know if there is any other more practical way to make this. Thanks.
If you input 'Monster Entity' for this AI block, it will only target monster-type entities. You can also do this using procedures to set the entity's attack target.
Thanks.