Started by
Murcury56
on
Topic category: Help with Minecraft modding (Java Edition)
I recently started working on a food item that gives you positive effects but at the cost of your everything in the players inventory being on cooldown for a short amount of time. The only issue I've been facing with this is it replaces all the other active cooldowns and I only want it to cooldown items that don't already have one. is this possible? I'm using Mcreator for 1.19.2 to 1.19.4.
Forgot to mention I'm running this inventory cooldown on an effect that's given once the player eats the food if that holds any importance.
I believe there is a block an Item data that returns True/False if the item is on cooldown
im not seeing anything else mentioning cooldown, and can't find it when normally searching. is that block for a newer version of Mcreator or is there something im not doing right? (Im also assuming you mean item procedures because im not seeing an item data)