Pitch changer when choosing mob sounds

Started by CanesWonderful… on

Topic category: Feature requests and ideas for MCreator

Joined Jan 2021
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Pitch changer when choosing mob sounds

As the title says, a pitch changer when choosing ambient, step, hurt, etc. sounds for custom entities. For example, 0 would be regular sound, and going up or into the negatives would make the pitch lower or higher.