Help detecting critical hits

Started by TruelyKevin on

Topic category: Help with MCreator software

Last seen on 19:37, 20. Jul 2024
Joined Jul 2024
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Help detecting critical hits

I am trying to code in a function that when a specific sword does a critical hit, it lights the enemy on fire. I saw that in event trigger there is one, but I am trying to attach one to an 'if' statement thing. Please help.

Last seen on 17:20, 17. Oct 2024
Joined Apr 2024
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first go in advanced tab and…
Mon, 07/15/2024 - 23:37

first go in advanced tab and search for "logic dependency", and write in it "isvanillacritical"

then the procedure is:

-global trigger: player deals critical hit

-if logic dependency:"isvanillacritical" = true and item in main hand of source entity = "your custom sword"

-set event target entity on fire for ... seconds