projectile still exists after hitting entity

Started by slavchik on

Topic category: Help with modding (Java Edition)

Last seen on 08:53, 12. Sep 2024
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projectile still exists after hitting entity

so I made several projectiles and they work fine in survival, but as soon as I hit an immortal entity or shoot myself in the creative, the projectile starts to get stuck in me and starts calling the procedure a lot of times (number of fps speed) and how do I fix it? I've tried despawn event entity but it just bugs the hell out of game i need to remove projectile after it hits entity just once

Last seen on 19:52, 14. Sep 2024
Joined Apr 2024
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in the triggers tab of the…
Sun, 07/28/2024 - 12:26

in the triggers tab of the projectile make a procedure for the trigger "projectile hits living entity" and in the procedure just put the block despawn immediate source entity

Last seen on 08:53, 12. Sep 2024
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yea i did it but it turns…
Sun, 07/28/2024 - 18:50

yea i did it but it turns another bug 
the block i made is despawn(sourse entity) but it despawns the player not the projectile

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yes, that's what happens…
Sun, 07/28/2024 - 19:03

yes, that's what happens using "source entity" you need to use "immediate source entity"

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thank you i appreciate your…
Thu, 08/01/2024 - 16:53

thank you i appreciate your help. you saved my silly mod

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You're welcome 
Thu, 08/01/2024 - 17:36

You're welcome