Help with Geckolib Item

Started by hacker_303 on

Topic category: Help with modding (Java Edition)

Last seen on 17:29, 13. Oct 2024
Joined Feb 2024
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Help with Geckolib Item
Fri, 08/02/2024 - 06:47 (edited)

Hi! I'm looking for a way to make an item that shows the 3D model in the main hand, but displays the 16x16 texture in the inventory, like the trident. I'm using Geckolib. Thanks in advance.

Edited by hacker_303 on Fri, 08/02/2024 - 06:47
Last seen on 20:47, 13. Oct 2024
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Actually, if you do it at a…
Mon, 10/07/2024 - 15:06

Actually, if you do it at a full 90° angle, it will appear in 2D. But if you are looking for a different way, I can't help you, I'm new too.

Last seen on 23:45, 13. Oct 2024
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{ "loader": "neoforge…
Tue, 10/08/2024 - 21:51
{
"loader": "neoforge:separate_transforms",
"gui_light": "front",
"base": {
"parent": "mod_id:custom/model",
"textures": {
"0": "mod_id:item/model_texture"
}
},
"perspectives": {
"gui": {
"parent": "item/generated",
"textures": {
"layer0": "mod_id:item/item_texture"
},
"gui_light": "front"
},
"ground": {
"parent": "item/generated",
"textures": {
"layer0": "mod_id:item/item_texture"
}
},
"fixed": {
"parent": "item/generated",
"textures": {
"layer0": "mod_id:item/item_texture"
}
}
}
}