When player get out of range, start procedure

Started by Spayzers on

Topic category: Help with MCreator software

Active 2 weeks ago
Joined Oct 2022
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When player get out of range, start procedure

Imagine that, in a zone of 15 blocks around the boss, if the target leaves that zone, then the boss trigger a procedude

 

That what im trying to do, please im stuck 

You can use entity in range…
Wed, 08/07/2024 - 16:50

You can use entity in range procedure and negate result to check that player is not in range