Help with new Ranged Item usage

Started by Muted on

Topic category: Help with MCreator software

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Help with new Ranged Item usage

Since my last post got deleted with no answer, I must ask again

Is there a way to make a ranged item similar to how they used to be? As in holding down (with the player using the item animation stuff) and them when released calling upon "Player finishes using item"

Is there a way to get items to do this at all? Because it'd be useful for more than just Ranged Items.

As in holding down (with the…
Sat, 08/10/2024 - 14:32

As in holding down (with the player using the item animation stuff) and them when released calling upon "Player finishes using item"

Yes, this is default behavior when projectile is selected and ranged mode is enabled in "item" mod element

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However it's lost some of…
Sat, 08/10/2024 - 21:33

However it's lost some of the functionality that the old ranged items had, namely being able to have ranged items without ammo requirements.

I really like the new possibilities with how they are now, I just wish it wasn't so roundabout to get to those possibilities.

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bump
Tue, 08/13/2024 - 05:08

bump

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Please?
Wed, 08/14/2024 - 16:02

Please?

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Is it just possible to make…
Wed, 08/14/2024 - 16:10

Is it just possible to make Items able to be held down and use the already built in "Item Use Duration" and "Player finishes using item" Procedure?
It'd be useful for so many things

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bump
Thu, 08/15/2024 - 14:49

bump

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bump again
Sat, 08/17/2024 - 19:34

bump again

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bump bump
Mon, 08/19/2024 - 18:38

bump bump

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bumpity bump
Tue, 08/20/2024 - 19:37

bumpity bump

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bamp
Sat, 08/24/2024 - 03:09

bamp