Started by
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Topic category: Help with MCreator software
Since my last post got deleted with no answer, I must ask again
Is there a way to make a ranged item similar to how they used to be? As in holding down (with the player using the item animation stuff) and them when released calling upon "Player finishes using item"
Is there a way to get items to do this at all? Because it'd be useful for more than just Ranged Items.
Yes, this is default behavior when projectile is selected and ranged mode is enabled in "item" mod element
However it's lost some of the functionality that the old ranged items had, namely being able to have ranged items without ammo requirements.
I really like the new possibilities with how they are now, I just wish it wasn't so roundabout to get to those possibilities.
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Please?
Is it just possible to make Items able to be held down and use the already built in "Item Use Duration" and "Player finishes using item" Procedure?
It'd be useful for so many things
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