Check Looking Direction Of An Entity

Started by npcsacha on

Topic category: Help with modding (Java Edition)

Last seen on 19:23, 9. Sep 2024
Joined Apr 2024
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Check Looking Direction Of An Entity

Hi! I am creating a mod that adds a lot of entities, and I want to create one that has a huge shield in front of it.

I created my model and added the mob. It parries projectiles when they arrive and looks in the direction of the source.

Now, I want it to cancel sword damage when it is looking at the player (so it can only be hit from the back), but I can't find the procedure block to do it.

 

Do you know a solution to my problem, please?

Thanks! :)

Last seen on 15:00, 14. Sep 2024
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I think this could help you:…
Mon, 08/19/2024 - 14:08

I think this could help you: https://mcreator.net/forum/108716/find-entity-player-looking you only have to set the procedure on the entity tick update instead of player tick update, replace mob entity with player in the last block and reduce the raytrace distance

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Thanks ! It's perfect
Mon, 08/19/2024 - 14:55

Thanks ! It's perfect

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You're welcome 
Mon, 08/19/2024 - 14:57

You're welcome