Started by
Marko
on
Topic category: Help with MCreator software
I have a custume strucure
I would like to achieve that when generating my structure, the structure does NOT break the blocks when it is generated. I don't mean Structure Void, but solid (or not solid) blocks. So, when the structure meets the environment, I want the elements of the structure to break instead of the environment!
I can't believe no one has come across this before and found a solution. I've already looked through all the posts, all the videos, and I haven't found anything that helps!
Please help! This should be a very simple thing, since you can't even make a forest without it!
Use terrain adapation parameter for this