Adding Damage to all weapons

Started by Folkpizza on

Topic category: Troubleshooting, bugs, and solutions

Joined Oct 2021
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Adding Damage to all weapons
Thu, 09/19/2024 - 03:24 (edited)

I want to make it so that the damage would be the players strength x (0.1 x the item there holdings default damage) + the default damage of the item there holding

 

This is what I have and it should just constantly set the attribute of the player to that equation but for some reason it isn't working and the end values aren't right. Can someone help pleasehttps://imgur.com/a/NKeMqW1

Edited by Folkpizza on Thu, 09/19/2024 - 03:24