Started by
KWatStudios
on
Topic category: Help with modding (Java Edition)
I am making a mod with a status effect that disables explosion damage while you have it, but I can't figure out how to do it. Everything I've looked up says to use the cancel event block to disable damage using global events, but that hasn't worked, neither has using the disable damage for __ otherwise enable it block. Can anyone help me with this?
This worked for me,
it does however still push you around.