Started by
_Ice_Lord_
on
Topic category: Help with MCreator software
Please tell me there is a way to offset my structures' x y z when generating them like in previous versions of MCreator, I have structures that should generate partially buried and they are all floating in air and those "beard_thin" and "beard_box" aren't doing anything.
And how do I add additional conditions for ore blocks to generate?
And why is this version of MCreator so limited compared to previous versions?
If you want to have more control over placement, use the feature mod element type. See https://mcreator.net/wiki/how-make-feature#toc-index-5
Structure now uses vanilla system for structures to be more compatible, but this has some limitations