Started by
_Ice_Lord_
on
Topic category: Help with MCreator software
Please tell me there is a way to offset my structures' x y z when generating them like in previous versions of MCreator, I have structures that should generate partially buried and they are all floating in air and those "beard_thin" and "beard_box" aren't doing anything.
And how do I add additional conditions for ore blocks to generate?
And why is this version of MCreator so limited compared to previous versions?