Started by
Totally not a crow
on
Topic category: Help with Minecraft modding (Java Edition)
as the title said, how do I multiply fall damage with a potion effect, as some explanation, I need a potion effect where it would do the opposite of slow falling, but I have no clue how to do it, I was thinking of using the override fall distance node with the current fall distance x2, but I don't really know how to do that, any suggestions?
If you're in 1.21 you could use the fall damage multiplier attribute