Weird item data behavior

Started by Sin Costan on

Topic category: Help with Minecraft modding (Java Edition)

Joined Jul 2024
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Weird item data behavior

So I'm trying to make a system with some items I have, it's supposed to deactivate all the items with a certain tag if it finds more than one item that's considered "active". Everything works fine except the items are never deactivated, but the [print] tells me that they are all, in fact, inactive. I'd appreciate someone looking at this to see if there's some issue that i just haven't noticed yet? I can't find a single reason for why it doesn't work at the moment.

Image: https://imgur.com/a/JSblxMK

Thanks in advance!