Started by
CCC_Studio
on
Topic category: Advanced modding
How to detect in a procedure when the player attacks/kills an entity and how to recover this entity and the player. I'd like to create an enchantment based on these features
Edited by CCC_Studio on Thu, 12/26/2024 - 06:59
Before entity is hurt (never versions just when entity is hurt)
Source entity - attacker
Event/target entity - victim
Thanks