Topic category: Troubleshooting, bugs, and solutions
I am making a mod that has several new biomes that replace all non-ocean biomes in the overworld. Whenever I first load up a new world, the biomes generate fine, and I never see a vanilla biome. However, if I exit and rejoin the world after ANY amout of time (5 seconds to 5 hours), the custom biomes either stop generating completely, or they only generate at specific weirdness values (~0.3 -> ~0.6; ~-0.6 -> -0.05), and the vanilla biomes have ugly chunk boarders with the custom biomes.
So far, the only way I've found to get around this bug is to pregenerate part of the world, but that takes a long time, and it only generates the biomes in that one location and won't work after that.
Is there any way to stop this bug from happening, by maybe disabling the vanilla biomes, altering their priority, altering their depth value, or by some other means?
Thank you in advance!