Is there a way to alter other dimension properties other than biome distribution?

Started by cgguto96 on

Topic category: Troubleshooting, bugs, and solutions

Joined Mar 2024
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Is there a way to alter other dimension properties other than biome distribution?
Sun, 12/01/2024 - 19:24 (edited)

Introduction:

i've seen some tutorials online, and i really want to know if there is a way i could add a dimension type, that generates differently than other dimensions, for example, there's END OVERWORLD and NETHER types on regular mcreator, but in my case, i've been trying to make a dimension with floating islands, but since the end generates with a central boss island for the dragon, it didn't felt natural or random. I also wonder if you can change the "Main Filler Block' property to include different blocks for certain biomes, in my case, i want the biomes in my dimension to have their own dirt, grass block, and custom rock/stone block for each one of the biomes, currently it generates the selected Main Filler Block no matter what biome is.


In short, some questions/issues i have are:

  • Can i change dimension parameters?(other than temperature, altitude, humidity, and weirdness).
  • Can i add a dimension type via a .json file? and how would i import that into Mcreator?
  • Can i add Main Filler Blocks specific to each biome? (custom dirt, grass, and stone for each biome).
  • How would i go about changing how a dimension generates?, how can i fully configure the dimension,json file?, for example, making aether-like generation, because when selecting the END preset in the dimension mod element, the island generation isn't uniform.
  • An detailed Tutorial explaining how can i fully configure the dimension and import it to mcreator.

 

 

Sorry if i've been repetitive or if i didn't explain myself with much clarity, as english isn't my first language.

 

Edited by cgguto96 on Sun, 12/01/2024 - 19:24