Bow aiming animation for entity

Started by AmonYnous on

Topic category: Help with Minecraft modding (Java Edition)

Joined Dec 2024
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Bow aiming animation for entity

I made a very simple custom entity (mob). I gave it Bow in the main hand, in AI section I enabled ranged attacks with default item. I also set entity base as Skeleton.

I just want the mob to behave like a vanilla skeleton, aim the bow and fire it.  Instead it just holds the bow down in it's hand and spits arrows out of it's face. Is there a simple solution to this, or do I have to make custom animations and a custom ranged weapon?