Started by
AsbjørnTheModder
on
Topic category: Help with Minecraft modding (Java Edition)
Hello, i am trying to make an entity "taunt/dance" when the player reaches under 50% health. (Or anything really)
Right now the running animation interrupts it.
With procedures, how would i make him:
1. Stop moving
2. Dance/Taunt for the duration of the animation
3. Continue chasing player
Thanks in advance 😁
In 2024.4, you could use vanilla animations for that with playback condition bound to player's health
To know what player to target, you could do player in range check, but make sure to consider this: https://mcreator.net/wiki/my-entity-procedure-crashes-game