Started by
felypesioma
on
Topic category: Help with Minecraft modding (Java Edition)
I'm creating a mod where I can make modifications to an entity. In it, it will be possible for the player to make modifications and improvements to an entity. I thought about doing this through placed attributes, but I would have to model each of the possible combinations of modifications (thousands). I thought about using procedures, but I have no idea how I would do the programming. Has anyone faced a similar problem?