Started by
THE MOD MAKER
on
Topic category: Feature requests and ideas for MCreator
I want a block that allows me to play an animation. For example, if Entity is hurt it plays a specific animation I want. Or when right-clicked. So pretty much I want a few blocks that allow me to play certain animations for certain things. It would make the new animation feature a lot more versatile. Otherwise, Geckolib is the only option, and all my anims are .java, not geckolib format. So animation procedure blocks would be really nice. Especially since the playback condition doesn't allow for a lot of dependencies.
You can easily play animations on cues using synced data and condition for animation play.
See https://www.youtube.com/watch?v=AybUiMcnq-U
Vanilla system was not designed in a way animation would be played on action but rather on condition