Topic category: Help with Minecraft modding (Java Edition)
Hello! I'm wanting to make a mod feature that restricts use of weapons with higher attack damage until they reach a certain level in a skill, but I can't seem to find a way to get the value that's listed in the item's tooltip.
I DO NOT want to use the method of grabbing the attack value after hitting a mob as there's many variables at play here like a wooden sword used with a strength potion making it damage similar to an iron sword, and the procedure disabling it due to thinking its a better weapon. I am only looking to grab the raw damage number from the weapon itself.
if possible, I would also like to do the same for attack speed, armor, and armor toughness values. Thank you all in advance!
Would this be possible using the block "Get custom data number tag [tagName] of [Provided itemstack]" block? It looks promising as a method but I'm unsure of how to get the attribute values of an item using this block if so.