Started by
DrRedduststuff
on
Topic category: User side tutorials
I made some documentations about create mod recipes and i just wanted to share them with you.
Example: mixing
{
"type": "create:mixing",
"heatRequirement": "heated" <or> "superheated" , <-- if heat is required, else remove this line
"ingredients":[
{"item": "<itemName>"}, <-- you can add "count": <amount>, if multiple are needed
{"fluid": "<fluidName>",
"amount": <amount>} , <-- you can add more ingredients
],
"results": [
{"item": "<itemName>"}, you can add "count": <amount>, if there are multiple items coming out
{"fluid": "<fluidName>",
"amount": <amount>} , <-- you can add more results
]
}
repace the <itemName>
withe the actual item name, same withe the <fluidName>
and <amount>
.
Note: The the fluid amount is in milli buckets so 1 is 0.001 of a bucket.
how you can get the exact item name needed is very simple:
- go and launch the game
- while in the game type:
/give Dev
- then type the name of your item or your mod ID (you can get this in: workspace > workspace settings > general settings > Mod ID / namespace)
- now you should find your item! just copy the whole name! example name:
minecraft:dirt
if you want me to give more informations about othe recipe types tell me!