Create Mod Recipes

Started by DrRedduststuff on

Topic category: User side tutorials

Joined Jul 2024
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Create Mod Recipes

I made some documentations about create mod recipes and i just wanted to share them with you.

 

Example: mixing

{
	"type": "create:mixing",
	"heatRequirement": "heated" <or> "superheated" , <-- if heat is required, else remove this line
	"ingredients":[
		{"item": "<itemName>"}, <-- you can add "count": <amount>, if multiple are needed
		
		{"fluid": "<fluidName>",
		"amount": <amount>}  ,  <-- you can add more ingredients
	],
	"results": [
		{"item": "<itemName>"}, you can add "count": <amount>, if there are multiple items coming out
		
		{"fluid": "<fluidName>",
		"amount": <amount>}  ,  <-- you can add more results
	]
}

repace the  <itemName> withe the actual item name, same withe the <fluidName> and <amount>.

Note: The the fluid amount is in milli buckets so 1 is 0.001 of a bucket.

 

how you can get the exact item name needed is very simple:

  1. go and launch the game
  2. while in the game type: /give Dev
  3. then type the name of your item or your mod ID (you can get this in: workspace > workspace settings > general settings > Mod ID / namespace)
  4. now you should find your item! just copy the whole name! example name: minecraft:dirt

 

if you want me to give more informations about othe recipe types tell me!