How to make custom attacks for moving entities

Started by dannycandler on

Topic category: Help with Minecraft modding (Java Edition)

Joined Jan 2025
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How to make custom attacks for moving entities

Okay so hi as the title said that is my problem. I have checked so many forums used GPT etc so this is my last resort, I use coding blocks and am eh at coding so yeah just to put that out I use MCreator 2024.1(lmk if it is possible in a future version) I am fine with coding custom attacks for stand still entities. I am wondering how to do so with entities that move, as in I have problems getting the entities XYZ position and referencing it in procedures. So practically like burst-fire attacks, explosion attacks, attacks that pull in the player, lifesteal attacks, you name it.

 

In conclusion I struggle referencing said entity in procedures. Both getting the XYZ and referencing it. I tried everything I could think of, hope you are having a great day, thanks.

Joined Feb 2024
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use "x position of entity"…
Mon, 01/20/2025 - 02:05

use "x position of entity" always, and not just "x". make sure every time another entity is referenced, check to make sure it exists before referencing it or the game will crash