Started by
demire
on
Topic category: Advanced modding
As the title says, I want to know how to make creepers jump at the player when priming/exploding.
Topic category: Advanced modding
As the title says, I want to know how to make creepers jump at the player when priming/exploding.
Off the top of my head I can't think of a way to check when a creeper starts charging without being really resource intensive.
However, once you figure out how to detect that, the jump will be really simple; you just need to use the "Attempt to override motion vector of" block and then subtract the two sets of coordinates to get the direction vector.
That would work, just detecting if the player is near is the problem for me, I dont know the specific trigger I need to use to start the procedure.