Started by
SFG Junior
on
Topic category: Troubleshooting, bugs, and solutions
I have two models that I have made in blockbench that are appearing backwards when worn on my head in game. One of the models is older and rendered correctly in an older versions of MCreator (2024.4). I tried having the model rotated both ways in blockbench but it didn't change in game, it was backwards both ways.
I have the same issue but for some reason the first time I rotated it in blockbench it flipped the helmet upside down and made it render above my head in-game. Ever since then it's just been rendering backwards no matter what I change about it :(
I already had the same problem, the solution was (for me) to create a new model (that I had called "casque2") and invert it. So in the game, I have an inversion of the inversion and the helmet appear at the good position.