Started by
jy9146
on
Topic category: Help with Minecraft modding (Java Edition)
I'm trying to make a procedure generated volcano, and have it pick random blocks in the volcano radius to start building up over time and have higher block intensity in the middle area. I want it to launch fireballs made of lava that doesn't flow (I already coded this as a fluid), but as a single entity. I'm not sure how to code this, especially the fireballs and the build up of a volcano, so I could use some help!